Background painting done for the upgrade shop of the carts and guns in Hopeless 3
Final painting (without UI)
I start with a really messy photobashing in order to get an understanding of the general composition i want to have.
Cleaner lineart. Added a blob to get a sense of scale for the architecture (stairs height for example)
Final Painting (with UI done by Niv Touboul, my art director).
I think it's important to show this, since this UI was given to me firsthand and my composition had to support it. Remember - gameplay is king ;)